State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Hypercasual Games on Android in Belarus for Q2 2022

Discover the performance of the top 5 hypercasual games on the Android platform in Belarus during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Belarus for Q2 2022

During the second quarter of 2022, the top 5 hypercasual games on the Android platform in Belarus showed varied performance in terms of downloads and active users. Here's a detailed look at each game's metrics, based on data from Sensor Tower.

Tall Man Run from Supersonic Studios LTD had a remarkable start with weekly downloads peaking at 33K in early May. However, the trend saw a gradual decline, ending the quarter with around 4.8K downloads. The weekly active users followed a similar pattern, starting from 20.3K in late March, peaking at 74.9K in early May, and then dropping to 20.3K by the end of June.

Wall Kickers by Kumobius displayed a consistent upward trajectory in downloads, starting at 6.2K in late March and reaching a high of 20.4K in mid-May. The weekly active users also rose steadily, peaking at approximately 93K in the final week of June. Revenue for Wall Kickers was minimal, with occasional small spikes, the highest being $7 at the end of June.

White Rasha from O2 Publishing saw its peak in weekly downloads at 37.3K in early April, which then tapered off to around 1.6K by the end of the quarter. The active user base mirrored this trend, starting from 19.3K in late March, peaking at 62.1K in mid-April, and ending at about 30.9K in late June.

Solar Smash by Paradyme Games started strong with 22.9K downloads in late March, but this number gradually decreased to approximately 2.8K by the end of June. The weekly active users also showed a decline from 57.2K at the start of the quarter to around 20.4K by its end.

DIY Joystick from CrazyLabs LTD had a significant spike in downloads in mid-April with 24.2K, but this number fell drastically to around 9K by the end of June. The active users followed a similar pattern, peaking at 27.4K in mid-April and then decreasing to approximately 16.9K by the end of the quarter.

These insights, based on data from Sensor Tower, highlight the dynamic nature of the hypercasual gaming market in Belarus. For more in-depth analysis and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022